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I like how the gameplay is going for this game as it does feel very virtual novel in a way that feels like a text-based story got turned into a game. I think this game needs some form of collision for the things that are interactable to make it easy to know whether or not you are able to interact with them. I also think by doing so, it makes it easier to know whether or not you are within the collision box to trigger either entering or interacting. This is just so that you aren’t going across the map trying to get to point B from point A without being confused why it’s not working. I think the story is nice as it’s interesting to see how you take it and make it into something that you can visually see play out. The layout of the map on where the important bits are located is also very nice as it feels like an actual building with a solid floorplan rather than it just being a basic building that somehow fits everything that it needs. Overall, it’s a very solid game and I can’t wait to see the final product and play it for myself.

Thanks so much for your comment💗! I will add the collisions in the final version lol.