It's just a very early version.

Rooms don't have collision, no animations, only temporary quick-sketched art assets.

Some dialogues may lose character portraits.

And the game will only have two saving points; one is when the dinner ready; the other is when you die in the chasing.


Tutorial:

WASD: Moving

Shift: rush

J: Enter doors(have to stand by the door)

K: Confirm/Interact/Read dialogue

I: Open inventory

T: Add 5 minutes to the time

Number Keys: Make choices


Inside inventory:

Please stand by the target, and then open your inventory to use the item.

WASD to change the highlighted item

K to confirm to use the highlighted item

J to change page (if have more than one page)

I to close inventory


Two Secret Cheating Keys (I forget to deactivate them before building game lol):

F3: Gives you some items

=: Add 10 minutes to the time



Published 22 hours ago
StatusReleased
PlatformsHTML5, Windows, macOS
AuthorCiccii
Made withUnity
ContentNo generative AI was used

Download

Download
Yan-Check_In_MAC_060326.zip 50 MB
Download
Yan-Check_In_WIN_060326.zip 42 MB

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